FRANCHISE LENS · OFFICIAL POKÉMON SOURCES
One franchise, five different relationships.
Pokémon shows why AniMerchive treats games, animation, TCG, merchandise and place-based activity as one fandom while preserving what each source actually proves.
ORIGIN · GAME
A game-first record
The Pokémon Company says Pokémon was introduced in 1996 as Game Boy role-playing games. AniMerchive therefore records the franchise as game-origin—not anime-original.
Official game history ↗SCREEN · ANIMATION
A screen-media branch
Animation is one of the official franchise businesses. It extends the same characters and world through screen stories without replacing the game-origin classification.
Official video business ↗PLAY · TCG
A playable collection
The official TCG overview says the card game recreates the video games’ battle and collecting elements. That makes it both a play route and a collecting route.
Official TCG overview ↗COLLECT · SHOPS
Merchandise and fan activity
Pokémon Centers sell original merchandise and host game and TCG programs. They are official retail and activity hubs—not evidence that every item is always available.
Official shop overview ↗PLACE · LOCAL ACTS
An official local collaboration
Pokémon Local Acts matches Ambassadorial Pokémon with Japanese localities to help promote their attractions. This is an official collaboration relationship, not a story setting, production location or audience statistic.
Official Local Acts ↗